Showing posts with label Air Activities. Show all posts
Showing posts with label Air Activities. Show all posts

Friday, 21 October 2011

Flying Saucers, 21/10/11

Practiced opening ceremony, played Chinese handball and created flying saucers then tested out their flying capabilities.
Badge requirements achieved:
Fitness - part in co-operative games (Chinese Handball)
Imagination - Draw or paint a picture imagining what life might be like in the future

Friday, 29 April 2011

Air Activities Badge Requirements, 2011

Complete the following:
1. Make a paper dart out of paper and see how well it flies
2. Find out about a particular aeroplane and tell others in the colony about it. Examples might be Concord, Spitfire, Airbus, Lynx helicopter etc
3. Talk to someone who has flown in a plane, helicopter or hot air balloon and find out what it was like
4. If they have already flown in a plane – tell others in the Colony what it was like. If not, tell them what they would like to fly in, and why

Friday, 15 January 2010

Aeroplanes, 15/01/10

5.55pm
Opening ceremony

6.00pm
Flying Formations
The Beavers run around the hall in circles with their arms outstretched. The corners of the hall are: Control tower; Hangar; Runway; Refuelling depot. A leader calls out instructions - while the 'planes' are in the air the leader can 'change flight path' and the Beavers should turn and run in the opposite direction

6.10pm
Aeroplane craft
Talk about who has been on a plane, and where they have been. How do planes stay in the air?
Cut out the 'shadow' shapes of some 'flying machines' and let the Beavers match them with the picture and guess what they are. Examples could be an Air Balloon, a jet, a Jumbo jet, Concorde etc. Also have a few pictures of planes to colour.

6.20pm
Paper planes
In small groups show the Beavers how to fold a simple paper plane
Once folded let the Beavers decorate them - make sure each 'pilot' writes their name on their plane

6.30pm
Air display
Line the Beavers up with their planes
See whose will go the furthest when thrown
Try racing against long party balloons

6.35pm
Ladders
The Beavers sit in pairs on the floor facing each other with their feet touching. They form the rungs of a ladder.
Each pair is numbered off from one end. The Leader calls a number and the Beavers with that number have to get up and carefully step over the rungs of the ladder (i.e. other Beavers’ legs), touch the wall, run down the outside of the ladder (on their own side) to the top and then down the ladder to their places. It is a race between the pair; the first one back in his place wins.

Variations: Story Ladders 
Equipment: Story book
Each pair is given a character / part in a story. The Leader reads out the story and every time a pair hears their part mentioned they race as outlined above.
 
This variation helps to improve the Beavers’ listening skills and holds their attention better than the normal version. Make sure that each part features more than once. Try more than one pair racing at the same time. You will need to spend time emphasizing the route that each side takes. The younger Beavers, in particular, tend to want to run down the same side of the ladder. Also stress that Beavers must keep their legs straight out, touching, still, and on the floor - otherwise injuries can result as Beavers trip or stand on legs.
 
Variation
Mathematical ladders – call out a sum e.g. “2 plus 3” – the pair numbered 5 races.

6.45pm
Egg & Spoon relay                 
Balls and spoon. Obstacle course.

6.55pm
Short prayer
Closing Ceremony