6.00pm
Skittles
Four balls of two different colours. e.g. red and blue. Split the Colony in half and line them up at opposite ends of the hall. Explain that the object of the game is to get members of the other team out by hitting their feet with a red ball. The Beavers are only allowed to touch the blue balls, so they must use those to knock the red balls. Beavers are not allowed to hold a blue ball or to move.
6.10pm
Science bases
Four science bases led by an adult – 10 minutes each and 10 minutes tidying up.
• Self inflating balloons
• Magnetic floating compass
• Spinning snake
6.15pm
Self-inflating balloons
You will need:
• small plastic bottle
• balloons
• bowls
• hot water
• cold water.
Instructions
1. Put the balloon over the top of the open end of the bottle (make sure it forms a seal).
2. Dip the bottle into the bowl of hot water and watch the balloon inflate (it may take a few minutes).
3. Then dip the bottle into the bowl of cold water and see what happens!
6.25pm
How to make a compass
You will need a:
• clear glass filled with water
• quarter-inch (one-half-centimetre) slice from the end of a cork
• magnet
• needle.
Instructions
1. Float the cork in the glass of water.
2. Magnetize the needle by rubbing it over the
magnet in the same direction about 50 times.
3. Lay the needle on cork.
4. The needle will slowly turn and point in the same direction, no matter how many times you point it in another direction. Once magnetized, the needle lines up with the Earth’s north and south magnetic poles just as a magnetized pointer in a compass would.
6.35pm
Spinning snake
You will need:
• thin A4 card, scissors.
• hot air!
Instructions
1. Draw the following onto a thin card and then cut it out. Attach the head with a piece of cotton and
2. Decorate. Hold the snake over the radiator or other safe heat source. It will spin as the warm air rises.
3. Try using tin foil for a sparkling snake.
6.45pm
Beaver Netball
Two chairs and three balls
Split the Colony into two teams and give each player a number. Two Beavers or Leaders stand on a chair at opposite ends of the room facing each other to act as nets (one for each team). Call two numbers at a time to play. Players start the game by touching the chair of the opposing team and all the balls are placed in the middle of the room. A Leader starts the game. The Beavers have to throw the balls to their net however they cannot move with a ball or take a ball from another player. To win a round a team’s net has to be holding two balls. The team with the highest score at the end of the game wins. You can increase the number of players and balls if you have a larger room. If you have Beavers as nets it is a good idea to swap them around after each round so that everybody gets a turn.
6.55pm
Short prayer
Closing Ceremony