Tuesday, 26 April 2011

Experiment Activity Badge Requirements, 2011

Complete the following:
1. Decide what to do and try and work out what might happen
2. Investigate something of interest to find out how it works; or grow something from seed
3. Tell others in the Colony what they saw and discovered.


Some examples of experiments could include:
• Growing a bulb
• Growing mustard and cress, a seed potato, bean or carrot top
• Showing how a torch works from the bits that make it up
• Showing what a magnet can do, or making a game using magnets.