Complete the following:
1. Decide what to do and try and work out what might happen
2. Investigate something of interest to find out how it works; or grow something from seed
3. Tell others in the Colony what they saw and discovered.
Some examples of experiments could include:
• Growing a bulb
• Growing mustard and cress, a seed potato, bean or carrot top
• Showing how a torch works from the bits that make it up
• Showing what a magnet can do, or making a game using magnets.
Beaver Scouts are the youngest section of the Scouting family. All enquiries email: hawkeye@113asg.org or visit www.113asg.org
Tuesday, 26 April 2011
Monday, 25 April 2011
Explore Activity Badge Requirements, 2011
Complete the following:
1. Decide what or where to explore
2. Think about what they expect to find
3. Go on the exploration
4. Tell others in the Colony what they have discovered.
Suggested places to visit and explore include:
• the seashore
• a forest or park
• woodland
• a town
1. Decide what or where to explore
2. Think about what they expect to find
3. Go on the exploration
4. Tell others in the Colony what they have discovered.
Suggested places to visit and explore include:
• the seashore
• a forest or park
• woodland
• a town
Sunday, 24 April 2011
Faith Activity Badge Requirements, 2011
Complete the following:
1. Write a prayer or reflection
2. Read or share a prayer at the opening or closing ceremony or some other time
3. Find and tell a story that relates to the Beaver Scout Promise
4. Tell others in the Colony about the story in an interesting way, for example, as simple drama, picture, cartoon, or part of a game
5. Visit a place of worship and show evidence of their visit with Photographs, drawings, handouts, leaflets or information sheets
Saturday, 23 April 2011
Aim at Something High
“In the long run, men hit only what they aim at. Therefore, though they might fail immediately, they had better aim at something high.”
That quote is from Walden, by Henry David Thoreau. Remember the troop shoot at the rifle range this past summer? You hit the target only if you aimed at it. Well, Thoreau realized that this is true in life, also. Whatever your goals are, you won’t achieve them unless you aim for them. You might completely miss the mark on your first few shots, but as you practice and gain knowledge, and experience, and control, you’ll become a better marksman, able to consistently hit your target.
And set a high goal for yourself. Those who have reached the rank of Patrol Leader in this troop will tell you that they decided early to aim for Scouting’s highest rank, and then they kept that target in their sights until they hit it.
Health & Fitness Badge Requirements, 2011
Complete the following:
1. Learn about foods that are good for you
2. Learn about the value of keeping fit
3. Plan a healthy meal.
4. Tell others in the Colony about a sport or activity they take part in
5. Learn about personal hygiene
Friday, 22 April 2011
Healthy Eating Badge Requirements, 2011
Complete the following:
1. Make a fruit salad
2. Make a healthy snack
3. Make two different sandwiches
4. List some unhealthy foods
Examples of healthy snacks include omelette, salad, mini pizzas, strawberry smoothie, homemade meatballs
Thursday, 21 April 2011
Hobbies Activity Badge Requirements, 2011
Complete the following:
1. Take part in a chosen hobby for a period agreed
2. Tell and show the Colony the chosen hobby
Wednesday, 20 April 2011
Quote of the month, April 2011
'10 bins, 4 planks of wood, 3m of rope and river full of crocodiles. Sounds like a normal Friday night.'
Challenge
We challenge Members to stretch themselves, try new things and discover their potential.
Imagination Activity Badge Requirements, 2011
Complete the following:
1. Write, tell or act a short story, poem or play.
2. Build a model using a variety of objects.
3. Build a collage, draw or paint a picture imagining what life might be like in the future
Tuesday, 19 April 2011
Safety Activity Badge Requirements, 2011
Complete the following:
1. Explain the Green Cross code
2. Explain the Water Safety code
3. Say what to do when approached by a stranger
4. Identify possible dangers around the house and say what to do about them
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