Friday, 7 May 2010

Senses, 07/05/10

6.00pm
Chinese Handball
Four soft balls and a bench or five chairs to use as a jail. The aim of this game is to get other players out by hitting them below the knee with a ball. Ask your Beavers to move around the meeting place. Beavers must use their arms to both knock the ball on and to defend themselves. Anyone can hit the balls but only along the floor. If the ball hits them they sit in the jail. When another Beaver gets out they shuffle along until all five spaces in the jail are taken.
The Beaver on the end then joins in the game again. This is a very energetic game and can be played for any length of time.

6.15pm
Sense bases: Four bases led by an adult – 10 minutes each.
Make Names out of Letters: Beavers are blindfolded and given plastic letters which they use to spell words.
Taste Foods and Drinks Blindfolded: Beavers in turn are blindfolded and try to identify lemonade, salt, vinegar, liquorice, raw carrot. Use tiny amounts only. The Beavers that are waiting could identify crisp flavours.
Feeling Kim’s Game: Select a number of household objects which you then wrap in a clean handkerchief and staple closed. Beavers have a few moments to identify what the object is. Consider Hula Hoops, paperclips, pen top, rubber, torch bulb, small battery, pencil sharpener, safety pin, badge, money, boiled sweet.
Noisy Kim’s Game: Show the Beavers eight articles and then ask them to turn away, while you drop each in turn. They identify it by the sound it makes. Consider screw, paperclips, rubber, bottle top, pen, keys, book, and beanbag

6.45pm
Beaver Netball
Two chairs and three balls
Split the Colony into two teams and give each player a number. Two Beavers or Leaders stand on a chair at opposite ends of the room facing each other to act as nets (one for each team). Call two numbers at a time to play. Players start the game by touching the chair of the opposing team and all the balls are placed in the middle of the room. A Leader starts the game. The Beavers have to throw the balls to their net however they cannot move with a ball or take a ball from another player. To win a round a team’s net has to be holding two balls. The team with the highest score at the end of the game wins. You can increase the number of players and balls if you have a larger room. If you have Beavers as nets it is a good idea to swap them around after each round so that everybody gets a turn.